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d7393909   Stefan Wichmann   preparing release...
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dce00d4a   Stefan Wichmann   moved to version ...
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  Version: 0.18.7
64326261   Stefan Wichmann   Updated thumbnail...
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  Date: 2020-06-25
    Changed:
      - Updated the thumbnail on the mods page
    Fixed:
      - Fixed UI style for 0.18.33 update
dce00d4a   Stefan Wichmann   moved to version ...
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d7393909   Stefan Wichmann   preparing release...
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  Version: 0.18.6
  Date: 2020-06-11
    Fixed:
      - Percentage calculations fixed; big thanks to GWulf for raising the issue and also providing the fix for it <3
  
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  Version: 0.18.5
  Date: 2020-06-08
    General:
      - Added some fancy sound effects and a special [Nilaus](https://www.youtube.com/c/Nilaus) mode.
    Added:
      - Added sound effects to the calculator whenever a result may be not the desired one (has be enabled in the settings)
    Changed:
      - Emotes will no longer be displayed at default, "Nilaus mode" has to be enabled for the emotes to appear again
    Fixed:
      - Recent results weren't properly cleared in 0.18.4
    Misc:
      - Some code rework, not too fancy stuff
  
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  Version: 0.18.4
  Date: 2020-06-07
    General:
      - Based on user feedback updated the mod
    Added:
      - Added the possibility to copy the results (from recent and also the current) to the display
    Changed:
      - Window now remember last location when opened
      - Updated the BS button (it's backspace people...) so it now has a nice icon instead of the letters
      - Recent results now add to the top, instead of the bottom
      - When calculator is opened it focues on the display for entering the equation
      - You can click pretty much anywhere now and it focues on the display for entering the equation
    Fixed:
      - On multiplayer session the window would lag behind while dragging, because the location would be saved on server. This isn't going to happen anymore, hopefully (not tested yet).
      - When window is moved out of boundaries, when reopened, it will correct itself to be fully in sight again.
      - Settings had weird default values (were set 2 times)
  
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  Version: 0.18.3
  Date: 2020-06-07
    General:
      - A small visual overhaul of the mod
    Added:
      - Added the possibility to "calculate further" (especially usefull when setting "Clear equation on calculation" is set). When the equation doesn't start with a number, character or parenthesis (so it assumes it starts with a math symbol) it will take the previous result and prepend it to the current equation.
    Changed:
      - Updated the UI a bit to match it in color a bit more to the Windows calculator
      - Updated also the icon on the shortcut to better distinguish it
  
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  Version: 0.18.2
  Date: 2020-06-06
    General:
      - Based on user feedback updated the mod
    Added:
      - new easter egg :-)
      - added more math.lib functions
        - atan2() -> math.atan2()
        - cosh() -> math.cosh()
        - sinh() -> math.sinh()
        - tanh() -> math.tanh()
        - log10() -> math.log10()
        - fmod() -> math.fmod()
        - frexp() -> math.frexp()
        - ldexp() -> math.ldexp()
        - pow() -> math.pow()
    Fixed:
      - Interpreting ";" as "," in the equation, because of the fix in 0.18.1, so that math functions with more than 1 parameter work. They have to use ";" as a separator for inputs
      - Fixed sqrt(-1) equaling "na" because of the rounding fix from 0.18.1. It does now show "NaN" again
  
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  Version: 0.18.1
  Date: 2020-06-06
    General:
      - Based on user feedback updated the mod
    Added:
      - Shortcut for opening the calculator and automatically focus on the input (Default: Ctrl+Shift+C) 
    Fixed:
      - Rounding removed 0 at the end, will now stand as it should. So 2.0000001 -> 2.00
      - Interpreting "," as "." in the equation, because of some European countries do have a weird keyboard layout
  
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  Version: 0.18.0
  Date: 2020-06-06
    General:
      - Initial Release of the mod 
      - Compatible with Factorio >0.18.0; tested on 0.18.30
      - Based on the 4-Function Calculator found in the [Max Rate Calculator](https://mods.factorio.com/mod/MaxRateCalculator) mod by [Theanderblast](https://mods.factorio.com/user/theanderblast)
    Added:
      - History of recent calculations
      - Possibility to copy recent calculations to the current one (with shift+left-click)
      - Substitutes some functions & "constants" of the Lua [math-lib](http://lua-users.org/wiki/MathLibraryTutorial)
        - abs() -> math.abs()
        - acos() -> math.acos()
        - asin() -> math.asin()
        - atan() -> math.atan()
        - ceil() -> math.ceil()
        - floor() -> math.floor()
        - cos() -> math.cos()
        - sin() -> math.sin()
        - tan() -> math.tan()
        - deg() -> math.deg()
        - rad() -> math.rad()
        - exp() -> math.exp()
        - log() -> math.log()
        - min() -> math.min()
        - max() -> math.max()
        - modf() -> math.modf()
        - sqrt() -> math.sqrt()
        - huge -> math.huge
        - pi -> math.pi
      - Allows the use of "%" (percent sign) in the calculation
      - A little easter egg :-)
      - Setting for number of decimal places in result (Default: 2). Exact value will be displayed in the tooltip
      - Setting if triggering the calculation should clear the current equation (Default: no)
    Changed:
      - Made the buttons slightly bigger, so that it's better readable on streams.
      - Allows to make "complex" calculations with parentheses
      - Allows pretty much all characters in the equation field
        - but the "=" (equal sign) will trigger the calculation
    Removed:
      - Got rid of the memory functions - but introduced the list of recent calculations instead